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Tuesday, March 27, 2012

Group Work - Concepts

GROUP CONCEPTS

Zaha Hadid:
1. Fluidity and Movement in freeform spaces
2. Creating infinite freedom through deconstructing conventional ideologies
3. Carving out spaces
Richard Neutra:
1. Contextual; Creating special interaction between landscape and architecture
2. Modernism; Decoration through structural elements
3. Geometric; special arrangement
4. Fordist; Use of technology and mass production to create industrialised spaces that for fill a domestic purpose
5. Elemental; Combining different elements to produce specific architecture
6. Additive; adding something to nothing

Friday, March 23, 2012

WK 4: Final Sketchup (STAIR DRAWINGS)

2D Drawings & Google Sketchup of Stairs

Stair 1: Ai Weiwei

Stair 2: Stelarc
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Google Sketchup Images of Stairs:

Stair 1: Ai Weiwei

Stair 2: Stelarc

WK 4: Final Sketchup Model


These pictures are of my finally finished, and developed sketchup model.




Thursday, March 22, 2012

WK 3: Short Film, Animation of Building

WK 3: Applying Textures (contd)


Why i chose the specific texture for each part of the model?

Texture 1: MECHANICAL
  • This texture was used for some exterior walls of the underground part of the model, Weiwei's Studio. I think that there were some walls for Weiwei's studio which were at such angles and sizes, that mechanical help would have been needed for them to be produced.
Texture 2: BOUND
  • I used this texture in the upper studio, which was for Stelarc. I think this texture can relate to stelarcs very technologically advanced works, which involves many complex elements and parts 'bound' together to form a piece of technology. I relate to Stelarcs artwork 'Evolution' when i say this, as it shows the prosthetic arm containing all these elements. I also used this texture, as the studio and its stairs are 'bound' to the building itself. They would not be functional unless there was that connection from the stairs and studio to the main gallery. I reflect on this through the prosthetic arm in stelarcs artwork, His prosthetic arm being 'bound' to his arm. Without his arm, the prosthetic arm would not be functional.
Texture 3: STRUCTURAL
  • I applied this texture to a wall within stelarcs studio. I believe that the artworks stelarc creates, contain a structural aspect to them. Thinking laterally, most of his artworks contain amazing and quite unique portrayals of the 'natural' human body, and forcing 'structure' into it to create something different.
Texture 4: GEOMETRICAL
  • The artwork i had based Weiwei's studio on, was 'Divine proportione' . This artwork can be seen in the images of my sketchup model. The artwork was almost a sphere, made up of hexagons and octagons. There is quite a lot of geometry involved in this, because of the different number of lines and sizes. I believe that this texture reflects on the way weiwei created this artwork, through its geometrical aspects.

WK 3: Applying Textures


I have added textures to my google sketchup model, to highlight certain places.

Here are some Images of the model with textures added:


1)
2)
3)
4)
5)



WK 3: 36 Textures


These are the 36 Textures I had developed.






WK 2: New And Improved Sketchup Model!

Section Used to Develop Sketchup Model 2

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Back View of Model
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Front View of Model
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Perspective View of Model
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WK 2: Four Sections of Stairs & Two Google Sketchup Models of Selected Stairs


Below are my section view of the 4 sets of stairs i had designed. I had chosen one set of stairs from each artist to develop with google sketchup, and there is an image for each chosen set of stairs.
STAIRS:

Stelarc Studio Stairs (1)
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Stelarc Studio Stairs (2) - [CHOSEN & DEVELOPED ON GOOGLE SKETCHUP]

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Ai Weiwei Studio Stairs (1) -
[CHOSEN & DEVELOPED ON GOOGLE SKETCHUP]


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Ai Weiwei Studio Stairs (2)
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WK 1 : 18 SECTION VIEWS





Tuesday, March 6, 2012

WK 1: First, But Not So Pretty Attempt at Google Sketchup

Section view used to develop sketchup model







Google Sketchup Model by Evander Xavier.

Thursday, March 1, 2012

Artists And Their Artworks


Louise Bourgeois: Dome, Structured, Restricted,

Ai Weiwei: Web, Enclosed, Symmetrical

Stelarc: Machine, Advancing, Modern




Sydney City

I captured this image while staying at Meriton serviced apartments. This image shows the lovely surrounds and buildings located in Sydney's CBD. I used my iPhone to capture this image, which i was quite impressed with the quality. it wasn't the best, but produced something decent, in which i am assuming was because of the lighting. This picture shows a beautiful view of the Centrepoint Tower, and its surrounding buildings. I was astounded by the view i had from my apartment, and I think the centrepoint tower is a beautiful architecturally designed building hence making it one of the key landmarks in sydney's CBD.

Dubai's Dynamic Tower

The Dynamic tower, designed by the David Fisher, is a quite brilliant and astounding piece of architecture created by man. Every floor of the 80 story building rotates according to voice command. The rotations are powered by solar cells, and the 79 wind turbines, which are located on each floor. Each floor is pre fabricated, and the only thing being built on the construction site will be the centre core, which is strong enough to hold the floors in place, and will contain the buildings elevators. Refer to Link for further info : (Click here)

My Own Creative Work


The 2 images i have posted above, show a model of a factory/ warehouse. Last semester i was given the task of producing this scale model. This model was made from balsa wood, and to a 1:100 scale. it was a oil production type factory, which contained the main factory warehouse, oil tanks, a factory office, a parking lot and truck fueling station around the building. We were given the proposed site for the warehouse, and i had developed this idea and modeled it according to the plans i had created.